Rethinking Role-Playing Evaluation: Anonymous Benchmarking and A Systematic Study of Personality Effects
Summary
Role-playing agents (RPAs) built on LLMs are usually benchmarked on famous fictional characters. Because these characters are well covered in pretraining data, high scores may reflect memorized knowledge rather than genuine role-playing skill. Peng and Chen propose an anonymized evaluation protocol to separate the two. The simulated character's name is replaced with a placeholder token in the prompt, and the original name is restored before scoring. Models must therefore work only from the supplied profile and dialogue.
Tests on CharacterEval and RoleAgentBench with three LLMs show that hiding names generally lowers performance, which suggests names act as hidden cues. To recover role fidelity, the authors add personality descriptions (MBTI and Big Five) to the prompt. These come either from human annotations in The Personality Database (PDB) or from the model itself, via self-report or interview-style generation. Personality augmentation improves results consistently across benchmarks, languages and models. Model-generated personalities perform about as well as human-annotated ones. This offers a fairer benchmark and a cheap way to build RPAs for lesser-known or real people.
Key points
- Anonymization method: the target character's name is replaced with
<anonymous character>. Other characters, such as Ron and Hermione when Harry is simulated, keep their names. - Benchmarks:
- CharacterEval: Chinese, 8,032 questions, 77 characters (43 on PDB), 11 objectives scored 1–5 by a reward model.
- RoleAgentBench: English and Chinese, General Response (1,005) and Summarization (462) tasks, 54 characters (39 on PDB), scored with LLM-as-a-judge win rates.
- Effect of anonymization: models tested were gemini-2.0-flash, llama-3.1-405B-instruct and gpt-4o. For gpt-4o, the drops were statistically significant on Knowledge-Hallucination (2.839 → 2.607), Persona-Behavior and Persona-Utterance. Llama's average was essentially unchanged.
- Human evaluation: two psychology graduate students compared outputs pairwise for 5 Harry Potter characters. Cohen's kappa was 0.415 (summary) and 0.308 (general response). They confirmed that personality-augmented RPAs beat the original condition.
- Limitations and code: identity can still leak through nicknames, interlocutors or iconic traits, and the size of the gains differs by model and personality framework. Code is available at github.com/MiuLab/RolePlayBench.
Cite
@inproceedings{peng2026rethinking,
title = {{Rethinking Role-Playing Evaluation: Anonymous Benchmarking and A Systematic Study of Personality Effects}},
author = {Peng, Ji-Lun and Chen, Yun-Nung},
booktitle = {Proceedings of the 27th Annual Meeting of the Special Interest Group on Discourse and Dialogue},
year = {2026},
doi = {10.18653/v1/2026.sigdial-1.15},
url = {https://doi.org/10.18653/v1/2026.sigdial-1.15}
}References
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