SceneLM: 3D-Aware Language Models for Editable 3D Scene Synthesis
Paper · 2026 · Xingbo Yao, Xiaoyu Chen, Doudou Zhang et al.
Summary
SceneLM addresses the problem of building an editable 3D scene from one RGB image. Geometry-based pipelines give good quality but usually have to be rerun to fix errors. LLM tool-using systems are interactive but work mainly from text and lack metric 3D understanding. SceneLM reframes the task as two steps. First, a vision-language model reads the image, plus camera intrinsics when available, and writes a JSON layout. For each object it gives the category, 3D center and size in millimetres, and a yaw value discretized into 15° bins. Second, a deterministic tool suite turns this layout into an actual scene. Users edit by changing layout fields and re-running only the affected tool calls.
The model combines a SigLIP-2 encoder, a Qwen 2B-scale LLM and an extra geometry head. It is trained with a mix of token cross-entropy and a geometric loss, on five curated indoor, outdoor and tabletop datasets converted into one instruction-tuning format. The authors report better layout estimation than open and proprietary MLLMs, and more complete, physically plausible generated scenes.
Key points
- Output format: a JSON list of objects, each with class, center_mm, size_mm and yaw_bin. Yaw is treated as a 24-way classification target.
- Ablation results (1,000 test images, F1 at 3D IoU 0.25 / 0.5):
- Full SceneLM: 58.5 / 36.1
- Without GeomHead and dual supervision: 47.6 / 28.4
- Without yaw discretization: 44.1 / 25.1
- Plain Qwen3-VL-2B trained only with JSON cross-entropy: 18.2 / 12.4
- Fine-tuning: full fine-tuning (58.5 / 36.1) beats LoRA (51.3 / 32.7).
- Scene generation versus SceneGen:
- SceneLM's collided-pairs rate is 0.37, versus 0.23 for SceneGen.
- SceneGen's lower rate comes partly from producing fewer objects and dropping small items.
- Qwen3-VL-30B-A3B-Instruct, run through the same tools, often produced incomplete JSON and boxes with wrong scale.
- Limitations:
- When intrinsics are missing, default values are used, which can skew absolute scale.
- Output quality depends on the external asset generator.
- In complex scenes the model may still emit invalid or incomplete JSON.
- Planned future work includes export to Habitat.
Institutions
Fields, topics and concepts
📚 Shelves 4The field of science this work belongs to (OpenAlex fields).Computer Science · 18,614 worksComputer Vision and Pattern Recognition · 3,486 worksEngineering · 188 worksComputational Mechanics · 5 works
🧭 Topics 1Research subjects and languages the work is about.Language models & pretraining · 3,894 works
Cite
Cite as Xingbo Yao, Xiaoyu Chen, Doudou Zhang, Mingzhi Sheng, Boyuan Cao, Ying-Cong Chen and Hui Xiong. 2026. SceneLM: 3D-Aware Language Models for Editable 3D Scene Synthesis. Findings of the Association for Computational Linguistics: ACL 2026.
@inproceedings{yao2026scenelm,
title = {{SceneLM: 3D-Aware Language Models for Editable 3D Scene Synthesis}},
author = {Xingbo Yao, Xiaoyu Chen, Doudou Zhang, Mingzhi Sheng, Boyuan Cao, Ying-Cong Chen and Hui Xiong},
booktitle = {Findings of the Association for Computational Linguistics: ACL 2026},
year = {2026},
doi = {10.18653/v1/2026.findings-acl.2116},
url = {https://doi.org/10.18653/v1/2026.findings-acl.2116}
}References
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