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home / papers / 2026 / See2Refine: Vision-Language Feedback Improves LLM-Based eHMI Action Designers

See2Refine: Vision-Language Feedback Improves LLM-Based eHMI Action Designers

Paper · 2026 · Ding Xia, Xinyue Gui, Mark Colley et al.

Summary

Automated vehicles cannot rely on driver gestures, so external Human-Machine Interfaces (eHMIs) such as lightbars, mechanical eyes, or robotic arms must signal intent to pedestrians and other road users. Earlier LLM-based eHMI designers depended on hand-crafted prompts and had no means of checking how their actions actually appear. See2Refine closes this gap with an automated loop that needs no human annotators. A DesignerLLM proposes action sequences for traffic scenarios, Blender renders them as videos seen from the receiver's viewpoint, and a VLM rater scores each video. The scores are turned into preference pairs for iterative DPO fine-tuning. The scenario space is built from six factors, and the action database grows through importance-based sampling and diverse beam search. Across the lightbar, eyes, and arm modalities, the refined designers outperformed prompt-only and manually specified baselines on VLM metrics. A human study confirmed gains over the base model. This matters because it offers a cheap, scalable route to adapting eHMI behaviour, although trust-related judgments remain difficult for VLMs to approximate.

Key points

  • Scenario space: six factors (communication relationship, emitter, receiver, message type, 12 clock directions, three safety distance levels) yield 6,912 combinations.
  • Message generation: GPT-4.1, Claude 3.7 Sonnet, and Qwen3-235B-A22B produced 20,736 intended messages. These were deduplicated with a sentence transformer, and 70% were kept via farthest point sampling.
  • Training pipeline: Qwen2.5 base models (1.5B and 7B Instruct) undergo format-aware fine-tuning, followed by three rounds of DPO driven by VLM preferences. Six 3D eHMI assets (three modalities × car or delivery robot) are used for rendering.
  • Human study setup: 18 participants rated 80 videos (eyes and lightbar, 8 scenario–message pairs, 5 models). The comparison included GPT-5, Claude Opus 4.1, and Grok 4.
  • Human study results: the 7B DesignerLLM improved average scores over its base model by 7.7% (eyes) and 7.9% (lightbar). The largest gains were in targeting (15.4% / 12.6%), and the model ranked 4th overall, behind the commercial LLMs. Code, prompts, and Blender scenes are available at github.com/ApisXia/see2refine.

Our summary of the paper, in our own words — not its text. The work belongs to its authors; read it at the links above.

 Institutions

 Fields, topics and concepts

Cite

Cite as Ding Xia, Xinyue Gui, Mark Colley, Fan Gao, Zhongyi Zhou, Dongyuan Li, Renhe Jiang and Takeo Igarashi. 2026. See2Refine: Vision-Language Feedback Improves LLM-Based eHMI Action Designers. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers).

The paper itself, not this page. BibTeX from the library's record of the work. DOI 10.18653/v1/2026.acl-long.1044

@inproceedings{xia2026see2refine,
  title = {{See2Refine: Vision-Language Feedback Improves LLM-Based eHMI Action Designers}},
  author = {Ding Xia, Xinyue Gui, Mark Colley, Fan Gao, Zhongyi Zhou, Dongyuan Li, Renhe Jiang and Takeo Igarashi},
  booktitle = {Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)},
  year = {2026},
  doi = {10.18653/v1/2026.acl-long.1044},
  url = {https://doi.org/10.18653/v1/2026.acl-long.1044}
}

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