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MTR-Bench: A Comprehensive Benchmark for Multi-Turn Reasoning Evaluation

Paper · 2026 · Xiaoyuan Li, Keqin Bao, Yubo Ma et al.

Summary

Most reasoning benchmarks for LLMs test single-turn problems. Real problem solving is often interactive: a solver asks questions, gets feedback and revises its plan. Earlier multi-turn efforts such as MT-Bench and GameArena either focus on dialogue coherence or depend on costly human involvement.

MTR-Bench addresses this with 3600 instances spanning 40 interactive tasks. The tasks were adapted from Codeforces problems and New York Times puzzles, and each comes in three difficulty levels. The evaluation is fully automated through three parts:

  • a Generator that creates problems with parametrised complexity,
  • a rule-based Monitor that checks query format, returns feedback and decides when an episode ends,
  • an Evaluator that scores the finished dialogues.

The authors tested 20 reasoning and non-reasoning models. Even the strongest models struggle as difficulty grows. o3-mini achieves the best overall results, but it is not the most economical in turns.

Because harder instances can be generated automatically, the benchmark can keep pace with model progress without saturating. Its environments could also later serve as reinforcement learning settings.

Key points

  • Task categories and abilities: the tasks fall into four categories: one for Information Probing, one for Dynamic Adaptation, one for State Operation and one for Strategic Gaming. They target inductive, abductive, deductive and planning reasoning respectively.
  • Metrics: Accuracy, pairwise Efficiency (fewer turns on commonly solved tasks), Invalid Rate and Pattern Analysis (Associate, Verify, Plan, Feedback).
  • Performance vs. efficiency: o3-mini scores highest, but its lead widens as more turns are required. DeepSeek-R1 is the most turn-efficient model, so stronger performance does not imply efficiency.
  • Invalid operations: smaller models and distilled models make more invalid moves. Reasoning models make fewer than non-reasoning ones.
  • Reasoning patterns: with Qwen2.5-72B as the pattern analyser, QwQ-32B and DeepSeek-R1 show more Associate, Verify and Feedback behaviour than R1-Distill-Qwen-32B. Code and data are released on GitHub (LittleCirc1e/mtr_bench).

Our summary of the paper, in our own words — not its text. The work belongs to its authors; read it at the links above.

 Institutions

 Fields, topics and concepts

Cite

Cite as Xiaoyuan Li, Keqin Bao, Yubo Ma, Moxin Li, Wenjie Wang, Rui Men, Yichang Zhang, Fuli Feng and Dayiheng Liu. 2026. MTR-Bench: A Comprehensive Benchmark for Multi-Turn Reasoning Evaluation. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers).

The paper itself, not this page. BibTeX from the library's record of the work. DOI 10.18653/v1/2026.acl-long.984

@inproceedings{li2026mtr,
  title = {{MTR-Bench: A Comprehensive Benchmark for Multi-Turn Reasoning Evaluation}},
  author = {Xiaoyuan Li, Keqin Bao, Yubo Ma, Moxin Li, Wenjie Wang, Rui Men, Yichang Zhang, Fuli Feng and Dayiheng Liu},
  booktitle = {Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)},
  year = {2026},
  doi = {10.18653/v1/2026.acl-long.984},
  url = {https://doi.org/10.18653/v1/2026.acl-long.984}
}

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  60. ✓ ✓ ✓ ✓ ✓ ✓ ✓ MT-Bench (Zheng et al., 2023) Interactive/Game GameArena (Hu et al., 2025) SPIN-Bench (Yao et al., 2025) find
  61. ✓ ✓ ✓ Ours ✓ MTR-Bench ✓ ✓ ✓ ✓ ✓ ✓ *Table 3: Comparison of MTR-Bench with representative benchmarks. MTR-Bench uniquely combines dynamic multi-turn interaction with infinite parametric generation in a deterministic environment, while focusing on abstract logical reasoning.* find

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