Shuyue Guo
Shuyue Guo has 4 papers in our library, in 2026, most of them on Language models & pretraining, Reasoning, Code & programming languages; often with Jian Yang, Linzheng Chai, Wei Zhang.
OpenAlex · ORCID · Wikidata · h-index 16 · 65 works · 1,405 citations OpenAlex, 2026-10-14
📄 4 works in our library · 🔗 Cited 52 times in our library · ⭐ Paper Stars ranking: #8608
Affiliations
Fields, topics and concepts
📚 Shelves 7The field of science this work belongs to (OpenAlex fields).Arts and Humanities · 4 worksComputer Science · 4 worksArtificial Intelligence · 4 worksLanguage and Linguistics · 4 worksInformation Systems · 3 worksComputational Theory and Mathematics · 1 workSoftware · 1 work
🧭 Topics 3Research subjects and languages the work is about.Reasoning · 1 workCode & programming languages · 1 workLanguage models & pretraining · 1 work
Works by year
2020s
Papers
- CriticLean: Critic-Guided Reinforcement Learning for Mathematical Formalization (2026 · 12 citations)
Turning informal math problems into Lean 4 theorem statements often produces code that compiles but does not mean what the original problem says. - MdEval: Massively Multilingual Code Debugging (2026 · 12 citations)
Most existing code-debugging benchmarks for LLMs, such as DebugBench and DebugEval, cover only one to three languages and are mostly Python-centred. - Scaling Laws for Code: Every Programming Language Matters (2026 · 2 citations)
Classic scaling laws treat code as a single, language-agnostic domain. In practice, programming languages (PLs) contribute unequally during pre-training, so loss predictions for multilingual code LLMs can be inaccurate. This study runs more than 1000 pre-training experiments from scratch, costing roughly 336,000 H800… - V-GameGym: Visual Game Generation for Code Large Language Models (2026 · 1 citation)
Existing code benchmarks mostly check whether generated programs compile and pass tests. They largely ignore what matters for games: whether the result is playable, looks right and behaves coherently over time. V-GameGym fills this gap with a benchmark for visual game generation in Python/Pygame. The authors mined…
Co-authors here
- Jian Yang ×3
- Linzheng Chai ×3
- Wei Zhang ×3
- Aishan Liu
- Bowen Zhou
- Bryan Dai
- Chenchen Zhang
- Ganqu Cui
- He Zhu
- Hualei Zhu
- Jiaheng Liu
- Jiajun Shi
Venues
- Findings of the Association for Computational Linguistics ×3: Findings of the Association for Computational Linguistics 2026 ×3
- Annual Meeting of the Association for Computational Linguistics (ACL): ACL 2026
Cited by
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