Who cites «Diffusion Models Are Real-Time Game Engines»
- Self Forcing: Bridging the Train-Test Gap in Autoregressive Video DiffusionConference on Neural Information Processing Systems (NeurIPS)Xun Huang, Zhengqi Li, Guande He, et al.2025 · 146 citations
- MultiAgentBench: Evaluating the Collaboration and Competition of LLM agentsAnnual Meeting of the Association for Computational Linguistics (ACL)Kunlun Zhu, Hongyi Du, Zhaochen Hong, et al.2025 · 69 citations
- WebEvolver: Enhancing Web Agent Self-Improvement with Co-evolving World ModelConference on Empirical Methods in Natural Language Processing (EMNLP)Tianqing Fang, Hongming Zhang, Zhisong Zhang, et al.2025 · 11 citations
- AutoUE: Automated Generation of 3D Games in Unreal Engine via Multi-Agent SystemsFindings of the Association for Computational LinguisticsLei Yin, Wentao Cheng, Zhida Qin, et al.2026
- Qwen-AgentWorld: Language World Models for General AgentsarXiv:2606.24597Yuxin Zuo, Zikai Xiao, Li Sheng, et al.2026
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