Elamur Research⌕
☰
home / venues / Proceedings of the ACM on… / 2023 / papers / page 2

Proceedings of the ACM on Human-Computer Interaction 2023: all accepted papers

424 papers · page 2 of 5 · the most cited first · ← Proceedings of the ACM on Human-Computer Interaction 2023

1 2 3 4 5

  1. "Would I Feel More Secure With a Robot?": Understanding Perceptions of Security Robots in Public Spaces ↗Gabriela Mariana Marcu, Iris Lin, Brandon Bernard Williams et al.21 citations
  2. Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players ↗Rakesh Patibanda, Aryan Saini, Nathalie Overdevest et al.21 citations
  3. Making Meaning from the Digitalization of Blue-Collar Work ↗Alyssa Sheehan, Christopher A. Le Dantec21 citations
  4. SensCon: Embedding Physiological Sensing into Virtual Reality Controllers ↗Francesco Chiossi, Thomas Kosch, Luca Menghini et al.21 citations
  5. From Traditional to Game-Based Learning of Climate Change: A Media Comparison Experiment ↗Daniel Fernández Galeote, Nikoletta-Zampeta Legaki, Juho Hamari20 citations
  6. The Consistency of Gamification User Types: A Study on the Change of Preferences over Time ↗Ana Cláudia Guimarães Santos, Wilk Oliveira, Juho Hamari et al.20 citations
  7. A Deep Dive into User's Preferences and Behavior around Mobile Phone Sharing ↗Rizu Paudel, Prakriti Dumaru, Ankit Shrestha et al.19 citations
  8. A Mixed-Method Exploration into the Mobile Phone Rabbit Hole ↗Nađa Terzimehić, Florian Bemmann, Miriam Halsner et al.18 citations
  9. Emotional Virtual Characters for Improving Motivation and Performance in VR Exergames ↗Linda Graf, Sophie Abramowski, Felix Born et al.17 citations
  10. From Human to Data to Dataset: Mapping the Traceability of Human Subjects in Computer Vision Datasets ↗Morgan Klaus Scheuerman, Katy Weathington, Tarun Mugunthan et al.17 citations
  11. Analysis of Product Architectures of Pin Array Technologies for Tactile Displays ↗Tigmanshu Bhatnagar, Albert Higgins, Nicolai Marquardt et al.16 citations
  12. Analyzing Trans (Mis)Representation in Video Games to Remediate Gender Dysphoria Triggers ↗Shano Liang, Michelle V Cormier, Phoebe O. Toups Dugas et al.16 citations
  13. Learning by Teaching: Key Challenges and Design Implications ↗Amy Debbané, Ken Jen Lee, Jarvis Tse et al.16 citations
  14. Reality Anchors: Bringing Cues from Reality to Increase Acceptance of Immersive Technologies in Transit ↗Laura Bajorunaite, Stephen Anthony Brewster, Julie Williamson16 citations
  15. Senior Technology Learning Preferences Model for Mobile Technology ↗Hasti Sharifi, Debaleena Chattopadhyay16 citations
  16. Classification of Alzheimer's using Deep-learning Methods on Webcam-based Gaze Data ↗Anuj Harisinghani, Harshinee Sriram, Cristina Conati et al.15 citations
  17. User Perspectives on Branching in Computer-Aided Design ↗Kathy Cheng, Phil Cuvin, Alison Olechowski et al.15 citations
  18. (Re)Capturing the Spirit of Ramadan: Techno-Religious Practices in the Time of COVID-19 ↗Nadia Caidi, Cansu Ekmekcioglu, Rojin Jamali et al.14 citations
  19. DeliData: A Dataset for Deliberation in Multi-party Problem Solving ↗Georgi Karadzhov, Tom Stafford, Andreas Vlachos14 citations
  20. Similar Others, Social Comparison, and Social Support in Online Support Groups ↗Kristen Barta, Katelyn Wolberg, Nazanin Andalibi14 citations
  21. Understanding the Use of Images to Spread COVID-19 Misinformation on Twitter ↗Yuping Wang, Chen Ling, Gianluca Stringhini14 citations
  22. Enabling Customization of Discussion Forums for Blind Users ↗Mohan Sunkara, Yash Prakash, Hae-Na Lee et al.13 citations
  23. “I Feel My Abs”: Exploring Non-standing VR Locomotion ↗Reetu Kontio, Markus Laattala, Robin Welsch et al.13 citations
  24. A Unified Look at Cultural Heritage: Comparison of Aggregated Scanpaths over Architectural Artifacts ↗Krzysztof Krejtz, Patryk Szczeciński, Aneta Pawłowska et al.12 citations
  25. Cura: Curation at Social Media Scale ↗Wanrong He, Mitchell Gordon, Lindsay Popowski et al.12 citations
  26. Emoticontrol: Emotions-based Control of User-Interfaces Adaptations ↗Mina Alipour, Mahyar Tourchi Moghaddam, Karthik Vaidhyanathan et al.12 citations
  27. Sending News Back Home: Misinformation Lost in Transnational Social Networks ↗Rachel Elizabeth Moran, Sarah Nguyễn, Linh Bui12 citations
  28. Studying the Visual Representation of Microgestures ↗Vincent Lambert, Adrien Chaffangeon Caillet, Alix Goguey et al.12 citations
  29. The Effects of Latency and In-Game Perspective on Player Performance and Game Experience ↗David Halbhuber, Philipp Schauhuber, Valentin Schwind et al.12 citations
  30. The Work to Make Facial Recognition Work ↗Christian Greiffenhagen, Xinzhi Xu, Stuart Reeves12 citations
  31. Understanding Postpartum Parents' Experiences via Two Digital Platforms ↗Xuewen Yao, Miriam Mikhelson, Megan Micheletti et al.12 citations
  32. XRSpotlight: Example-based Programming of XR Interactions using a Rule-based Approach ↗Vittoria Frau, Lucio Davide Spano, Valentino Artizzu et al.12 citations

1 2 3 4 5

↑ back to top

This page in Markdown → https://md.research.elamur.ai/free/en/venues/proceedings-of-the-acm-on-human-computer-interaction/2023/papers/page/2/