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Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA) 2026: all accepted papers

1,002 papers · page 3 of 11 · the most cited first · ← Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA) 2026

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  1. (Re-)Thinking Empathy's Materiality in HCI ↗Sophia Ppali, Mireia Yurrita, Alice Vitali et al.
  2. 3D-MAGIC: Expanding MAGIC Pointing to Stereoscopic Displays ↗Xingjian Tian, Lily Sheng, Xiyuxing Zhang et al.
  3. 5.5 Sense: Exploring Haptic Feedback with Airflow ↗Kazuyuki Shikama, Yasushi Okumura, Yoshihisa Takahashi et al.
  4. A Conceptual Re-framing of Sensory Mismatch for Cybersickness ↗Nadezhda Murziakova, Leopold Böss, Helena Anna Frijns et al.
  5. A Human-AI Collaboration System for ADHD Assessment from Primary School Reports ↗Florian Onur Kuhlmeier, Adrian Wegener, David Schulmeister et al.
  6. AI Across Cultures: Co-Designing Equitable and Culturally Grounded Futures ↗Alfred Malengo Kondoro, Jaydon Farao, Cynthia Amol et al.
  7. AI and the Self: Exploring Identity, Agency, and Relational Personhood. ↗Amy McCerery, Jayne Wallace, William W. Gaver et al.
  8. ANIMA ↗Jessica Adriana Rivera, Jessica Situ
  9. Adversarial Imagery: a Gamified Evaluation Tool for AI-Generated Images ↗Pedro D. Valente, João Miguel Damas Domingues, Nuno M. R. Correia et al.
  10. Agentic Automation Experiences—Rethinking the Interaction of Humans and AI Agents ↗Philipp Spitzer, Matthias Baldauf, Philippe A. Palanque et al.
  11. AiRWeb: Using AR to Extend Web Browsing Beyond Handheld Screens ↗Mengfei Gao, Caroline Appert, Ludovic David et al.
  12. Anthology: AI-Augmented Sensemaking Interface to Reduce Radicalization in Conversations ↗Om Gokhale, Chayapatr Archiwaranguprok, Rachel Poonsiriwong et al.
  13. Appearance and Motion Realism in AI Video Generation and Editing ↗Leslie Wöhler, Masamitsu HARASAWA, Yasuhito Sawahata
  14. Architects at CHI ↗Mafalda Gamboa, Kristina Andersen, Peter Gall Krogh et al.
  15. Are Serious Games Engaging? A Case of Motivating Sustainable Household Practices ↗Caroline Louise Willer Kure, Morten Hertzum, Benedicte Fleron
  16. ArtifactAlive: Mixed Reality Artifact and Embodied Learning ↗K. C. Chen, Tianpei Zang, Zihang Cao et al.
  17. AudioPIN: A Spatial Audio-based PIN-like Authentication System ↗Ryu Naitou, Takashi Amesaka, Tian Min et al.
  18. Augmented Body Parts: Bridging VR Embodiment and Wearable Robotics ↗HyeonBeom Yi, Myung Jin Kim, Seungwoo Je et al.
  19. Auto-Generating Personas from User Reviews in VR App Stores ↗Yì Xiáng J. Wáng, Kexin Cheng, Xiao Liu et al.
  20. Bangladesh's AI Readiness: Perspectives from the Academia, Industry, and Government ↗Sharifa Sultana, Rupali Tasnim Samad, Mehzabin Haque et al.
  21. Between and Beyond: Designing for Identity Complexity in HCI ↗Miriam Doh, Piera Riccio, Benedikt T. A. Höltgen et al.
  22. Beyond Faders: Understanding 6DoF Gesture Ecologies in Music Mixing ↗Jeremy Wertheim Co Chen, Rendell Christian Ngo, Cedric Matthew Yu et al.
  23. Beyond Immediate Evaluation: A Longitudinal Study of Learning Effects in an Educational Game ↗Cristiano S. França, Genesis Nobrega, Beatriz Jardim Peres et al.

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