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Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA) 2021: all accepted papers

498 papers · page 3 of 5 · the most cited first · ← Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA) 2021

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  1. Self-actuated Stretchable Partitions for Dynamically Creating Secure Workplaces ↗Yuki Onishi, Kazuki Takashima, Kazuyuki Fujita et al.10 citations
  2. Special Interest Group: The Present and Future of Esports in HCI ↗Simone Kriglstein, Anna Lisa Martin‐Niedecken, Laia Turmo Vidal et al.10 citations
  3. Thermal Sensation on Forehead Using Electrical Stimulation ↗Taiga Saito, Jianyao Zhang, Takayuki Kameoka et al.10 citations
  4. This is Not a Paper ↗Joseph Lindley, Miriam Sturdee, David Philip Green et al.10 citations
  5. Being Socially Aware in Technology Design ↗M. Cecí­lia C. Baranauskas9 citations
  6. Designing a Self-Efficacy Game for Health Literacy in Marginalized Communities ↗Morgan C. Evans, Adela Kapuścińska, Maya Greenholt et al.9 citations
  7. Designing for Human Data Interaction in Data-Driven Media Experiences ↗Neelima Sailaja, Rhianne Jones, Derek McAuley9 citations
  8. Empathic Interactions in Automated Vehicles #EmpathicCHI ↗Karl Daher, Marine Capallera, Chiara Lucifora et al.9 citations
  9. Home Studio: A Mixed Reality Staging Tool for Interior Design ↗Christian Vazquez, Nicole Tan, Shrenik Sadalgi9 citations
  10. Ka-Boom!!! Visually Exploring Latency Measurements for XR ↗Jan-Philipp Stauffert, Kristof Korwisi, Florian Niebling et al.9 citations
  11. Let’s Frets! Mastering Guitar Playing with Capacitive Sensing and Visual Guidance ↗Karola Marky, Andreas Weiß, Florian Müller et al.9 citations
  12. Older Adults and Brain-Computer Interface: An Exploratory Study ↗Wiesław Kopeć, Jarosław Kowalski, Julia Paluch et al.9 citations
  13. Persona Analytics: Implementing Mouse-Tracking for an Interactive Persona System ↗Soon‐gyo Jung, Joni O. Salminen, Bernard J. Jim Jansen9 citations
  14. SIGHInt: Special Interest Group for Human-Computer Integration ↗Nathan Arthur Semertzidis, Michaela Jayne Vranic-Peters, Xiao Zoe Fang et al.9 citations
  15. Soft Electrohydraulic Actuators for Origami Inspired Shape-Changing Interfaces ↗Purnendu, Eric Acome, Christoph Keplinger et al.9 citations
  16. VR Hackathon with Goethe Institute: Lessons Learned from Organizing a Transdisciplinary VR Hackathon ↗Wiesław Kopeć, Krzysztof Kalinowski, Monika Kornacka et al.9 citations
  17. A Multichannel Pneumatic Analog Control System for Haptic Displays ↗Benjamin Stephens-Fripp, Ali Israr, Carine Rognon8 citations
  18. A Special Interest Group on Designed and Engineered Friction in Interaction ↗Sandy J. J. Gould, Lewis L. Chuang, Ioanna Iacovides et al.8 citations
  19. A Study on the Size of Tangible Organ-shaped Controllers for Exploring Medical Data in VR ↗Anke Verena Reinschluessel, Thomas Muender, Tanja Döring et al.8 citations
  20. A Tangible Block Editor for the Scratch Programming Language ↗Bryson J. Goolsby, Dianne T. V. Pawluk, Hyun Woo Kim et al.8 citations
  21. ActPad– A Smart Desk Platform to Enable User Interaction with IoT Devices ↗Sarah Delgado Rodriguez, Sarah Prange, Lukas Mecke et al.8 citations
  22. Analysis Of Distance-Based Mental Health Support For Underrepresented University Students ↗Lucretia Williams, Gillian R. Hayes, Gloria J. Washington et al.8 citations
  23. Are we ‘Beyond being there’ yet? ↗Saadi Lahlou, Roy D. Pea, Maxi Heitmayer et al.8 citations
  24. Deformation Techniques for Shape Changing Interfaces ↗Anke van Oosterhout, Eve E. Hoggan8 citations
  25. Labour of Love: Volunteer Perceptions on Building Relatedness in Online Volunteering Communities ↗Khushnood Z. Naqshbandi, Silas Taylor, Ajit G. Pillai et al.8 citations
  26. Rapid Prototyping of XR Experiences ↗Mark Billinghurst, Michael Nebeling8 citations
  27. Scaling Up HCI Research: from Clinical Trials to Deployment in the Wild. ↗Lena Mamykina, Arlene Merne Smaldone, Suzanne Bakken Henry et al.8 citations
  28. Sharing the Load Online: Virtual Presentations with Virtual Co-Presenter Agents ↗Everlyne Kimani, Dhaval Parmar, Prasanth Murali et al.8 citations
  29. Sibyl: Explaining Machine Learning Models for High-Stakes Decision Making ↗Alexandra Zytek, Dongyu Liu, Rhema Vaithianathan et al.8 citations
  30. User Experience for Multi-Device Ecosystems: Challenges and Opportunities ↗Ru Zhang, Yuanchun Shi, Björn Wolfgang Schuller et al.8 citations
  31. Virtual Feed: A Simulated Breastfeeding Experience in Virtual Reality ↗Kymeng Tang, Kathrin Gerling, Luc Geurts8 citations
  32. An Emergent Understanding of Mentor Strategies for Career Development in Emerging Fields ↗Gustavo Kreia Umbelino, Daniel Rees Lewis, Elizabeth M. Gerber et al.7 citations
  33. Artificially Intelligent Technology for the Margins: A Multidisciplinary Design Agenda ↗Franziska Maria Tachtler, Konstantin Aal, Tanja Ertl et al.7 citations
  34. Body As Starting Point 4: Inbodied Interaction Design for Health Ownership. ↗m.c. schraefel, Josh Andrés, Aaron Tabor et al.7 citations
  35. Connecting the Brains via Virtual Eyes : Eye-Gaze Directions and Inter-brain Synchrony in VR ↗Ihshan Gumilar, Amit Barde, Ashkan Farrokh Hayati et al.7 citations
  36. Driving as Side Task ↗Henrik Detjen, Stefan Geisler, Stefan Schneegaß7 citations
  37. Fake Moods: Can Users Trick an Emotion-Aware VoiceBot? ↗Yong Ma, Heiko Drewes, Andreas Martin Butz7 citations
  38. LightPaintAR: Assist Light Painting Photography with Augmented Reality ↗Tianyi Wang, Xun Qian, Fengming He et al.7 citations
  39. Painting Portals: connecting homes through live paintings ↗Hanieh Shakeri, Carman Neustaedter7 citations
  40. Towards Examining The Effects of Live Streaming an Educational Game ↗Noor Hammad, Erik Harpstead, Jessica Hammer7 citations
  41. Towards Responsible Data Practices in Digital Health: A case study of an open source community's journey ↗Elizabeth L. Dunbar, Helen Elizabeth Olsen, Erika Salomon et al.7 citations
  42. User Perceptions and Adoption of Plug Load Management Systems in the Workplace ↗Zeynep Duygu Tekler, Raymond Low, Kenny Tsu Wei Choo et al.7 citations
  43. Using Breath-like Cues for Guided Breathing ↗Georgios N. Marentakis, Debanjan Borthakur, Paul Batchelor et al.7 citations
  44. A Grammar of Digital Fabrication Machines ↗Jasper Tran O'Leary, Khang Lee, Nadya Peek6 citations
  45. An Analysis of Ludo Board Game Play on Smartphones ↗Arpit Bhatia, Aneesha Lakra, Rakshita Anand et al.6 citations
  46. Design and Evaluation of CFC-targeted Security Nudges ↗Leilei Qu, Ruojin Xiao, Cheng Wang et al.6 citations
  47. EduCHI 2021 ↗Craig M. MacDonald, Olivier St-Cyr, Colin M. Gray et al.6 citations
  48. PENCODER: Design for Prospective Memory and Older Adults ↗Youngsoo Shin, Ruth Barankevich, Jina Lee et al.6 citations
  49. RL4HCI: Reinforcement Learning for Humans, Computers, and Interaction ↗Dorota Głowacka, Andrew Howes, Jussi Jokinen et al.6 citations
  50. Sensing the Audience in Digital Streaming: Lessons from a Global Pandemic ↗Ana Levordashka, Danaë Stanton Fraser, Iain Donald Gilchrist et al.6 citations
  51. Towards On-the-wall Tangible Interaction: Using Walls as Interactive, Dynamic, and Responsive User Interface ↗Zeyu Yan, Anup Sathya, Pedro Pais de Sousa da Costa Carvalho et al.6 citations
  52. VirtualLadder: Using Interactive Projections for Agility Ladder Training ↗Felix Kosmalla, Fabian Hupperich, Anke Hirsch et al.6 citations

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