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CHI Conference on Human Factors in Computing Systems 2021: all accepted papers

745 papers · page 3 of 8 · the most cited first · ← CHI Conference on Human Factors in Computing Systems 2021

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  1. Fork It: Supporting Stateful Alternatives in Computational Notebooks ↗Nathaniel Weinman, Steven M. Drucker, Titus Barik et al.54 citations
  2. Religion and Women’s Intimate Health: Towards an Inclusive Approach to Healthcare ↗Maryam Mustafa, Kimia Tuz Zaman, Tallal Ahmad et al.54 citations
  3. Soliciting Stakeholders’ Fairness Notions in Child Maltreatment Predictive Systems ↗Hao-Fei Cheng, Logan Stapleton, Ruiqi Wang et al.54 citations
  4. Tools, Tricks, and Hacks: Exploring Novel Digital Fabrication Workflows on #PlotterTwitter ↗Hannah Twigg-Smith, Jasper Tran O'Leary, Nadya Peek54 citations
  5. Training and Embedding Cybersecurity Guardians in Older Communities. ↗James Nicholson, Ben Morrison, Matt Dixon et al.54 citations
  6. What Can HCI Learn from Sexual Consent? ↗Yolande Strengers, Jathan Sadowski, Zhuying Li et al.54 citations
  7. Health Data in Fertility Care: An Ecological Perspective ↗Mayara Costa Figueiredo, Yunan Chen53 citations
  8. Planning for Natural Language Failures with the AI Playbook ↗Matthew K. Hong, Adam Fourney, Derek DeBellis et al.53 citations
  9. Reading in VR: The Effect of Text Presentation Type and Location ↗Rufat Rzayev, Polina Ugnivenko, Sarah Graf et al.53 citations
  10. ClothTiles: A Prototyping Platform to Fabricate Customized Actuators on Clothing using 3D Printing and Shape-Memory Alloys ↗Sachith Muthukumarana, Moritz Alexander Messerschmidt, Denys J. C. Matthies et al.52 citations
  11. Exploring Asymmetric Roles in Mixed-Ability Gaming ↗David Gonçalves, André Rodrigues, Mike Richardson et al.52 citations
  12. How Digital Tools Impact Convergent and Divergent Thinking in Design Ideation ↗Jonas Frich, Midas Nouwens, Kim Halskov et al.52 citations
  13. Latte: Use-Case and Assistive-Service Driven Automated Accessibility Testing Framework for Android ↗Navid Salehnamadi, Abdulaziz Alshayban, Jun-Wei Lin et al.52 citations
  14. Understanding Tilt in Esports: A Study on Young League of Legends Players ↗Minerva Wu, Je Seok Lee, Constance A. Steinkuehler52 citations
  15. Acceptability of Speech and Silent Speech Input Methods in Private and Public ↗Laxmi Pandey, Khalad Hasan, Ahmed Sabbir Arif50 citations
  16. Radi-Eye: Hands-Free Radial Interfaces for 3D Interaction using Gaze-Activated Head-Crossing ↗Ludwig Sidenmark, Dominic Potts, Bill Bapisch et al.49 citations
  17. Avoiding the Turing Tarpit: Learning Conversational Programming by Starting from Code’s Purpose ↗Kathryn Irene Cunningham, Barbara Jane Ericson, Rahul Agrawal Bejarano et al.48 citations
  18. danceON: Culturally Responsive Creative Computing ↗William Christopher Payne, Yoav Bergner, Mary Etta West et al.48 citations
  19. Bits Under the Mattress: Understanding Different Risk Perceptions and Security Behaviors of Crypto-Asset Users ↗Svetlana Abramova, Artemij Voskobojnikov, Konstantin Beznosov et al.47 citations
  20. Distance Perception with a Video See-Through Head-Mounted Display ↗Kevin P. Pfeil, Sina Masnadi, Jacob Belga et al.47 citations
  21. Effects of Communication Directionality and AI Agent Differences in Human-AI Interaction ↗Zahra Ashktorab, Casey Dugan, James M. Johnson et al.47 citations
  22. Examining the Use of Online Platforms for Employment: A Survey of U.S. Job Seekers ↗Tawanna R. Dillahunt, Aarti Israni, Alex Jiahong Lu et al.47 citations
  23. Isolation in Coordination: Challenges of Caregivers in the USA ↗Mark W. Schurgin, Mark S. Schlager, Laura Vardoulakis et al.47 citations
  24. MagnetIO: Passive yet Interactive Soft Haptic Patches Anywhere ↗Alex Mazursky, Shan-Yuan Teng, Romain Nith et al.47 citations
  25. Player-AI Interaction: What Neural Network Games Reveal About AI as Play ↗Jichen Zhu, Jennifer Villareale, Nithesh Javvaji et al.47 citations
  26. Say It All: Feedback for Improving Non-Visual Presentation Accessibility ↗Yi-Hao Peng, JiWoong Jang, Jeffrey P. Bigham et al.47 citations
  27. Scrappy: Using Scrap Material as Infill to Make Fabrication More Sustainable ↗Ludwig Wilhelm Wall, Alec Jacobson, Daniel Vogel et al.47 citations
  28. Social Sensemaking with AI: Designing an Open-ended AI Experience with a Blind Child ↗Cecily P Morrison, Edward B. Cutrell, Martin Grayson et al.47 citations
  29. “Feeling the Sensor Feeling you”: A Soma Design Exploration on Sensing Non-habitual Breathing ↗Vasiliki Tsaknaki, Kelsey Cotton, Pavel Karpashevich et al.47 citations
  30. Engineering Multifunctional Spacer Fabrics Through Machine Knitting ↗Lea Albaugh, James McCann, Scott E. Hudson et al.46 citations
  31. Exploring Awareness of Breathing through Deep Touch Pressure ↗Annkatrin Jung, Miquel Alfaras, Pavel Karpashevich et al.46 citations
  32. The Ethics of Multiplayer Game Design and Community Management ↗Lucy A. Sparrow, Martin Gibbs, Matthew Arnold46 citations
  33. Including Adults with Severe Intellectual Disabilities in Co-Design through Active Support ↗Filip Birčanin, Margot F. Brereton, Laurianne Sitbon et al.45 citations
  34. Can a Humorous Conversational Agent Enhance Learning Experience and Outcomes? ↗Jessy Ceha, Ken Jen Lee, Elizabeth Nilsen et al.44 citations
  35. Classroom Digital Twins with Instrumentation-Free Gaze Tracking ↗Karan Ahuja, Deval Shah, Sujeath Pareddy et al.44 citations
  36. Proceed with Care: Reimagining Home IoT Through a Care Perspective ↗Cayla Key, Fiona Browne, Nick Taylor et al.44 citations
  37. Remote Learners, Home Makers: How Digital Fabrication Was Taught Online During a Pandemic ↗Gabrielle Benabdallah, Samuelle Bourgault, Nadya Peek et al.44 citations
  38. Understanding Blind Screen-Reader Users’ Experiences of Digital Artboards ↗Anastasia Schaadhardt, Alexis Hiniker, Jacob Otto Wobbrock44 citations
  39. SoniBand: Understanding the Effects of Metaphorical Movement Sonifications on Body Perception and Physical Activity ↗Judith Ley-Flores, Laia Turmo Vidal, Nadia Bianchi‐Berthouze et al.43 citations
  40. Examining Visual Semantic Understanding in Blind and Low-Vision Technology Users ↗Venkatesh Potluri, Tadashi E Grindeland, Jon E. Froehlich et al.42 citations
  41. Timelines: A World-Building Activity for Values Advocacy ↗Richmond Y. Wong, Tonya Nguyen42 citations
  42. What Life Events are Disclosed on Social Media, How, When, and By Whom? ↗Koustuv Saha, Jordyn Seybolt, Stephen M. Mattingly et al.42 citations
  43. What Players Want: Information Needs of Players on Post-Game Visualizations ↗Günter Wallner, Marnix van Wijland, Regina Bernhaupt et al.42 citations
  44. Accessibility of High-Fidelity Prototyping Tools ↗Junchen Li, Garreth W. Tigwell, Kristen Shinohara41 citations
  45. Limited Control Over the Body as Intriguing Play Design Resource ↗Florian Mueller, Rakesh Patibanda, Richard Byrne et al.41 citations
  46. Revisiting Gendered Web Forms: An Evaluation of Gender Inputs with (Non-)Binary People ↗Morgan Klaus Scheuerman, Aaron Jiang, Katta Spiel et al.41 citations
  47. “I Can’t Reply with That”: Characterizing Problematic Email Reply Suggestions ↗Ronald E. Robertson, Alexandra Olteanu, Fernando Díaz et al.41 citations
  48. Data Animator: Authoring Expressive Animated Data Graphics ↗John R Thompson, Zhicheng Liu, John Stasko40 citations
  49. Data Epics ↗Audrey Desjardins, Heidi R. Biggs40 citations
  50. Evaluating the Interpretability of Generative Models by Interactive Reconstruction ↗Andrew Slavin Ross, Nina Chen, Elisa Zhao Hang et al.40 citations
  51. LGBTQ Persons' Pregnancy Loss Disclosures to Known Ties on Social Media ↗Cassidy Pyle, Lee K. Roosevelt, Ashley Lacombe‐Duncan et al.40 citations
  52. Self-deStaining Textiles: Designing Interactive Systems with Fabric, Stains and Light ↗Fiona Bell, Alice Hong, Andreea Danielescu et al.40 citations
  53. Smartphone Usage by Expert Blind Users ↗Mohit Jain, Nirmalendu Diwakar, Manohar Swaminathan40 citations
  54. StoryMap: Using Social Modeling and Self-Modeling to Support Physical Activity Among Families of Low-SES Backgrounds ↗Herman Saksono, Carmen Castaneda‐Sceppa, Jessica A. Hoffman et al.40 citations
  55. CakeVR: A Social Virtual Reality (VR) Tool for Co-designing Cakes ↗Yanni Mei, Jingjie Li, Huib de Ridder et al.39 citations

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