DAC-Bench: A Decision-Aware Benchmark for Compositional Mobile GUI Tasks
Paper · 2026 · Yuqing Zhang, Honghui Sheng, Xueyu Hu et al.
Summary
Most mobile GUI benchmarks test short, linear instruction chains and report step-level or overall success. They say little about how LMM-based agents handle long tasks where the next action depends on what appears on screen. DAC-Bench addresses this with compositional tasks built in four steps:
- humans write seed atomic instructions for each app;
- several LLMs expand them and attach app-specific constraints;
- a mixture of generator LLMs composes these into graph-structured tasks;
- humans filter and verify every task.
The tasks fall into four types: Sequential, Conjunctive, Conditional (if/else) and Hierarchical (nested fallbacks). Trained annotators then executed and recorded the tasks on physical Android and iOS phones.
Beyond the usual metrics, the authors add a weighted longest common subsequence (W-LCS) score, which rewards partial progress on long tasks. They also add a decision accuracy measure, which checks whether the agent chose the correct branch.
Seven general-purpose, mobile-specialized and reasoning agents perform much worse here than on earlier benchmarks. Conditional decisions are their clearest weak point. The benchmark therefore gives a diagnostic tool for building agents that can act on decisions.
Key points
- Size: 830 episodes, 11,345 action steps, 35 apps on Android and iOS, average task depth of 13.3 steps, with instructions in English and Chinese.
- Results: success rates drop below 5% on tasks of 6–8 steps, and branch accuracy averages about 38% across the 7 agents.
- Task generation: draws on GPT, DeepSeek and Gemini models, which the authors found complementary. Twenty annotators labeled the tasks with a dual-review process.
- Limitations: evaluation is offline replay of recorded screenshots against a single gold trajectory, so valid alternative strategies may be undercounted. Online evaluation is left for future work.
- Proposed directions: training focused on decision nodes (decision-node-only GRPO showed gains), handling of rare actions such as Scroll and Long Press, better localization of small UI elements, and better recognition of when a task is finished. Code and data are on GitHub under a non-commercial license.
Institutions
Fields, topics and concepts
📚 Shelves 6The field of science this work belongs to (OpenAlex fields).Computer Science · 18,614 worksArtificial Intelligence · 17,965 worksArts and Humanities · 17,450 worksLanguage and Linguistics · 17,296 worksSoftware · 119 worksHuman-Computer Interaction · 160 works
🧭 Topics 1Research subjects and languages the work is about.Evaluation & benchmarks · 1,341 works
Cite
Cite as Yuqing Zhang, Honghui Sheng, Xueyu Hu, Shengyu Zhang and Fei Wu. 2026. DAC-Bench: A Decision-Aware Benchmark for Compositional Mobile GUI Tasks. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers).
@inproceedings{zhang2026dac,
title = {{DAC-Bench: A Decision-Aware Benchmark for Compositional Mobile GUI Tasks}},
author = {Yuqing Zhang, Honghui Sheng, Xueyu Hu, Shengyu Zhang and Fei Wu},
booktitle = {Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)},
year = {2026},
doi = {10.18653/v1/2026.acl-long.2064},
url = {https://doi.org/10.18653/v1/2026.acl-long.2064}
}References
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