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home / papers / 2026 / KidsArtBench: Multi-Dimensional Children's Art Evaluation with Attribute-Aware MLLMs

KidsArtBench: Multi-Dimensional Children's Art Evaluation with Attribute-Aware MLLMs

Paper · 2026 · Mingrui Ye, Chanjin Zheng, Zengyi Yu et al.

Summary

Multimodal LLMs remain weak at judging artistic expression. Aesthetic qualities are abstract, and annotated artwork data is rare. Existing aesthetics datasets usually give a single overall score and focus on adult photos or art. The authors address this gap with KidsArtBench, a set of 1,046 drawings by children aged 5–15, gathered mainly from schools in Eastern China. Experienced art educators scored each piece on nine rubric dimensions, such as Realism, Color Richness, Imagination and Transformation. Some works also carry written formative comments in Chinese, with English translations.

The authors first prompted open-source MLLMs with the rubric and found them clearly weak. They then fine-tuned Qwen2.5-VL-7B with one LoRA adapter per rubric dimension. Regression-Aware Fine-Tuning (RAFT) and Regression-Aware Inference (RAIL) keep the outputs consistent with the ordinal 1–5 scale. This raised average correlation with expert scores from 0.468 to 0.653. Perceptual dimensions improved most, while texture- and concept-related ones stayed harder. The resource offers an open, educator-grounded testbed for formative feedback on creative work.

Key points

  • Dataset and annotation: KidsArtBench has 1,046 artworks. Each dimension is scored 1–5 by at least two of 12 trained educators, and a senior expert resolves disagreements. The data is split 80/10/10 into train, validation and test sets.
  • Rubric: There are nine dimensions grouped into four categories: Formative Creativity, Color Expressiveness, Line Work Richness and Conceptual Thinking. Most scores fall around 3–4.
  • Method: The model uses attribute-specific multi-LoRA with RAFT training and RAIL decoding. On Qwen2.5-VL-7B, correlation rose from 0.468 to 0.653.
  • Error analysis:
    • Artworks from lower grades make up about 60% of the data but account for 88% of high-error cases.
    • Transformation and Line Texture have the highest error rates (61.1% each), compared with 13.9% for Realism.
    • Most errors deviate by only ±1 from the true score.
  • Release: Data and code are available at github.com/bigrayss/KidsArtBench under the MIT License. Use is restricted to research; re-identification and high-stakes grading are prohibited.

Our summary of the paper, in our own words — not its text. The work belongs to its authors; read it at the links above.

 Fields, topics and concepts

Cite

Cite as Mingrui Ye, Chanjin Zheng, Zengyi Yu, Chenyu Xiang, Zhixue Zhao, Zheng Yuan and Helen Yannakoudakis. 2026. KidsArtBench: Multi-Dimensional Children's Art Evaluation with Attribute-Aware MLLMs. Proceedings of the 19th Conference of the European Chapter of the Association for Computational Linguistics (Volume 1: Long Papers).

The paper itself, not this page. BibTeX from the library's record of the work. DOI 10.18653/v1/2026.eacl-long.267

@inproceedings{ye2026kidsartbench,
  title = {{KidsArtBench: Multi-Dimensional Children's Art Evaluation with Attribute-Aware MLLMs}},
  author = {Mingrui Ye, Chanjin Zheng, Zengyi Yu, Chenyu Xiang, Zhixue Zhao, Zheng Yuan and Helen Yannakoudakis},
  booktitle = {Proceedings of the 19th Conference of the European Chapter of the Association for Computational Linguistics (Volume 1: Long Papers)},
  year = {2026},
  doi = {10.18653/v1/2026.eacl-long.267},
  url = {https://doi.org/10.18653/v1/2026.eacl-long.267}
}

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