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Mission: Impossible Language Models

Paper · 2024 · Julie Kallini, Isabel Papadimitriou, Richard Futrell et al.

Summary

Chomsky and colleagues have argued that LLMs pick up languages humans could never acquire just as readily as natural ones, but almost no experiments have tested this. Kallini et al. tested it by building synthetic "impossible" languages from English text in the BabyLM dataset. The perturbations range from obviously unlearnable ones, such as random or irreversible word shuffles, to subtler rules that linguists treat as impossible, such as placing agreement markers by counting word positions. The languages form three families, *SHUFFLE, *REVERSE and *HOP, and each family has an English-like control. GPT-2 small models were trained on every language and evaluated at many checkpoints during training. The evaluations used test-set perplexity, surprisal on targeted constructions, and causal abstraction analysis. Overall, models trained on natural or near-natural variants learned faster and more completely than those trained on impossible variants. This contradicts the claim that LLMs cannot tell the two kinds of language apart. The study also provides a reusable framework for asking which model biases match human language; the authors point to information locality as a likely candidate.

Key points

  • The models are GPT-2 small, trained on modified versions of the BabyLM corpus. Code is available at github.com/jkallini/mission-impossible-language-models.
  • The language variants include:
    • NoShuffle, NondeterministicShuffle, DeterministicShuffle (seeds s = 21, 57, 84) and LocalShuffle (window w = 3, 5, …)
    • the *REVERSE family
    • NoHop, TokenHop and WordHop, where the verb marker appears four tokens or words after the verb
  • Experiment 1 measured perplexity. Models trained on possible languages reached lower perplexity in fewer training steps.
  • Experiment 2 used surprisal comparisons on count-based agreement rules. Models trained on natural languages were more surprised by ungrammatical forms, suggesting they disfavor counting-based agreement.
  • Experiment 3 used causal abstraction and interchange intervention accuracy (IIA), averaged over 5 random seeds.
    • All *HOP models developed a similar modular way of tracking agreement.
    • NoHop reached near-100% IIA by about 1,500 training steps, earlier than TokenHop and WordHop.

Our summary of the paper, in our own words — not its text. The work belongs to its authors; read it at the links above.

 Institutions

Cite

Cite as Julie Kallini, Isabel Papadimitriou, Richard Futrell, Kyle Mahowald and Christopher Potts. 2024. Mission: Impossible Language Models. Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers).

The paper itself, not this page. BibTeX from the library's record of the work. DOI 10.18653/v1/2024.acl-long.787

@inproceedings{kallini2024mission,
  title = {{Mission: Impossible Language Models}},
  author = {Julie Kallini, Isabel Papadimitriou, Richard Futrell, Kyle Mahowald and Christopher Potts},
  booktitle = {Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers)},
  year = {2024},
  doi = {10.18653/v1/2024.acl-long.787},
  url = {https://doi.org/10.18653/v1/2024.acl-long.787}
}

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