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Color Overmodification Emerges from Data-Driven Learning and Pragmatic Reasoning

Paper · 2022 · Fei Fang, Kunal Sinha, Noah D. Goodman et al.

Summary

Human speakers often name an object's color even when its shape alone would single it out. This redundancy is common for objects that come in many colors. It drops when the color is the expected one, and it is thought to depend on how visually salient color is. Earlier accounts, including RSA-based ones, start from a ready-made semantics, so they cannot explain where that semantics comes from. The authors train neural agents directly on images and utterances from ShapeWorld reference games, in which one target is shown among three pictures. They compare a literal speaker with an RSA speaker that reasons about an internal learned listener. The network architecture stays fixed; only the training world changes: a uniform baseline, a world where shapes tend to have typical colors, and a world where color is hard to perceive. Neither speaker ever sees overmodification in training. The RSA speaker still reproduces human-like trends: more color mention for atypical colors and less when color is hard to extract. The literal speaker produces too little color mention and, under low salience, moves in the opposite direction. The paper argues that pragmatic reasoning and data statistics together can account for the phenomenon.

Key points

  • Data: ShapeWorld games built from 6 colors × 4 shapes (24 combinations), each with three images on a black background. There are four context conditions, and each game is paired with the shortest uniquely identifying utterance from an 11-word vocabulary (six colors, four shapes, and "shape").
  • Listener semantics: a sigmoid over the dot product of an image-encoder vector and an utterance-encoder vector (d = 1024). The evaluation listener picks a referent with probability proportional to the exponent of this score, and it is trained on non-contextual data.
  • Exp. 2 (TYPICALITY vs UNIFORM): the internal listener learns that a bare "circle" fits red circles better than circles of other colors (interaction β = −.76, p < .001). The RSA speaker's color rates come close to the human figures from Degen et al. (2020), about 25% for typical and 55% for atypical colors, while the literal speaker underpredicts them.
  • Exp. 3 (LOW-SALIENCE): each object's color is carried by a single pixel. The RSA speaker overmodifies less and the literal speaker more (speaker × salience interaction β = −.20). The learned uncertainty for color words rises roughly tenfold, from 0.008 to 0.094.
  • Salience is operationalized simply as ease of feature extraction.

Interesting ideas

  • I1. Overinformative wording falls out of graded, learned word–object fit combined with listener modelling, with no explicit "add redundant adjective" rule; a hearer can also reverse this, reading a redundant modifier as a hint that the property is unusual.
  • I2. Hold the model fixed and change one statistic of a synthetic training world, so that differences in behavior can be attributed causally to that statistic.
  • I3. The authors explain the speaker's choices by inspecting the graded semantic values of its internal listener, which turns an opaque network decision into readable fit scores.
  • I4. A referring expression is chosen by asking how a simulated listener with uncertain semantics would interpret each candidate, rather than by applying a fixed minimal-description algorithm.

For Mova

How these ideas could serve Mova, our small open language model — its files, stages and tests:

  • I1 (frames): implicature in prag could flag an unnecessary color or attribute adjective in a definite description as a weak signal that the property is atypical for that kind of object.
  • I2 (learn): build generated mini-corpora that differ in a single distributional factor, such as how often a modifier appears, and use them as negative controls to check which behavior is really driven by the data.
  • I3 (world): keep learned typicality scores, such as how well a bare noun matches each property value, so the world model can fill in default states (an unmodified "banana" is yellow) with an explainable confidence.
  • I4 (back): when generating text from the meaning graph, rank candidate noun phrases with an internal reader model and add a modifier when that reader is uncertain, for example about an atypical color.

Our summary of the paper, in our own words — not its text. The work belongs to its authors; read it at the links above.

 Institutions

 Fields, topics and concepts

Cite

Cite as Fei Fang, Kunal Sinha, Noah D. Goodman, Christopher Potts and Elisa Kreiss. 2022. Color Overmodification Emerges from Data-Driven Learning and Pragmatic Reasoning. arXiv:2205.09172.

The paper itself, not this page. BibTeX from the library's record of the work. DOI 10.48550/arxiv.2205.09172 · arXiv 2205.09172

@misc{fang2022color,
  title = {{Color Overmodification Emerges from Data-Driven Learning and Pragmatic Reasoning}},
  author = {Fei Fang, Kunal Sinha, Noah D. Goodman, Christopher Potts and Elisa Kreiss},
  year = {2022},
  doi = {10.48550/arxiv.2205.09172},
  eprint = {2205.09172},
  archivePrefix = {arXiv},
  url = {https://doi.org/10.48550/arxiv.2205.09172}
}

References

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